← Back to Generator Tool

Roughness Map Explained

Mastering micro-surface details in Physically Based Rendering (PBR).

A Roughness Map is a grayscale texture that defines how rough or smooth a surface is. It is one of the most critical components of the PBR (Physically Based Rendering) workflow.

How to Read a Roughness Map

In a Roughness Map, the values work as follows:

Roughness vs. Glossiness

You might encounter the term "Glossiness Map" in some workflows. A Glossiness Map is simply the inverse of a Roughness Map.

If you have a Glossiness map but your rendering engine expects Roughness, you can usually just "Invert" the colors to make it work. Our online tool generates Roughness maps natively, which is the standard for modern engines like Unreal Engine 5, Blender (Principled BSDF), and Unity HDRP.

Need a Roughness Map?

Generate accurate Roughness maps from your photos in seconds.

Create Free Roughness Map